Simple 2D Adventure Game

GDevelop5 | Game Design | Project Management

This task was one of seeing a project through start to finish rather than pure programming. I had to create a demo of a game with fully realised features and levels. I chose a simple 2d adventure game using assets from Dungeon Crawl Stone Soup, developed in Gdevelop 5 which is a block based programming engine. While not having to write the code, I still had to build functions and handle values for features like a Mana bar that recharges under a certain threshold and AI like turrets and exploding ghosts. This was a great experience into the thought and pre planning that's needed for projects like these, having to come up with concepts and avoid issues like feature creep.

The game is playable at https://venatus27.github.io/